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Dragon BallZ unleash Destiny

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Happy now, akatsukisasuke?~~Yamato Daiwa~~
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Some good news! Wev'e started everything from a new and fresh and our style for the game is now SND style so mainly a bit like naruto ntsd sprites but dragonballZ
ALL THE GROUPS HAVE BEEN DELETED TO BE OUR NEW GROUP LEADER JUST SAY IN GENERAL!

 

 Yamato's coding tutorial. Chapter 1: How to change controls on a character.

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Yamato

Emperor of Sinhalena
Emperor of Sinhalena
Yamato



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeMon Jul 06, 2009 2:00 pm



Yamato's coding tutorial. Chapter 1
How to change controls on a character.

You need those things:

A data changer. (can be downloaded here: Yamato's coding tutorial. Chapter 1: How to change controls on a character. Dwngif If the link doesnt work, here: http://www.fileflyer.com/view/NoDGAAR)
A LF2 mod with character.
And post if you dont understand. dont be shy.

1. open data file (i know i write stupid things)
2. scroll down to stand, walk, or run (maybe run. some times not)3. soon you will see tags like hit_Fa, hit_Da, hit_Ua, hit_Dj, hit_Fj, hit_Uj or hit_ja

here is an example on a standing frame:

<frame> 0 standing
pic: 0 state: 0 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 235 hit_Ua: 237 hit_Uj: 239 hit_Da: 241 hit_Dj: 243 hit_ja: 245 hit_Fj: 247
wpoint:
kind: 1 x: 33 y: 45 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>

4. If you want to change a sp attacks control, you need to use those tags:
hit_Fj = Defend, Foward, Jump
hit_Fa = Defend, Foward, Attack
hit_Ua = Defend, Up, Attack
hit_Uj = Defend, Up, Jump
hit_Da = Defend, Down, Attack
hit_Dj = Defend, Down, Jump
hit_ja = Defend, Jump, Attack

An example:

Stance:

<frame> 0 standing
pic: 0 state: 0 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 235 hit_Ua: 237 hit_Uj: 239 hit_Da: 241 hit_Dj: 243 hit_ja: 245 hit_Fj: 247
wpoint:
kind: 1 x: 33 y: 45 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>

The sp attack:

<frame> 243 Meteor
pic: 65 state: 3 wait: 8 next: 244 dvx: 0 dvy: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 46 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>

<frame> 244 Meteor
pic: 66 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 0
sound: wav_f\meteor.wav
wpoint:
kind: 1 x: 46 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 100 y: 57 action: 0 dvx: 0 dvy: 0 oid: 257 facing: 0
opoint_end:
bdy:
kind: 0 x: 23 y: 12 w: 32 h: 69
bdy_end:
<frame_end>

Now you can see that meteor's controls are Defend, Down, Jump. to change it you can replace the hit_Dj with example hit_Ua.

Stance:

<frame> 0 standing
pic: 0 state: 0 wait: 3 next: 1 dvx: 0 dvy: 0 centerx: 39 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 hit_Fj: 250 hit_Fa: 235 hit_Ua: 243 hit_Uj: 239 hit_Da: 241 hit_Dj: 237 hit_ja: 245 hit_Fj: 247
wpoint:
kind: 1 x: 33 y: 45 weaponact: 21 attacking: 0 cover: 0 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
bdy:
kind: 0 x: 21 y: 18 w: 43 h: 62
bdy_end:
<frame_end>

The sp attack:

<frame> 243 Meteor
pic: 65 state: 3 wait: 8 next: 244 dvx: 0 dvy: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0
wpoint:
kind: 1 x: 46 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
<frame_end>

<frame> 244 Meteor
pic: 66 state: 3 wait: 3 next: 999 dvx: 0 dvy: 0 centerx: 37 centery: 79 hit_a: 0 hit_d: 0 hit_j: 0 mp: 0
sound: wav_f\meteor.wav
wpoint:
kind: 1 x: 46 y: 51 weaponact: 31 attacking: 0 cover: 1 dvx: 0 dvy: 0 dvz: 0
wpoint_end:
opoint:
kind: 1 x: 100 y: 57 action: 0 dvx: 0 dvy: 0 oid: 257 facing: 0
opoint_end:
bdy:
kind: 0 x: 23 y: 12 w: 32 h: 69
bdy_end:
<frame_end>

5. Save and test if you want it!
Update: Link update
Smile


Last edited by Yamato on Wed Jul 22, 2009 4:29 pm; edited 2 times in total
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Shinokin
DBUD Leader
DBUD Leader
Shinokin



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeMon Jul 06, 2009 2:04 pm

great work! - sticked-
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Yamato

Emperor of Sinhalena
Emperor of Sinhalena
Yamato



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeMon Jul 06, 2009 2:13 pm

thx and i will do more when i have time (my summer work is over so i have a lot of time now cheers)
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Shinokin
DBUD Leader
DBUD Leader
Shinokin



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeMon Jul 06, 2009 2:15 pm

kk
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4th Hokage
DBUD: movelist maker and co-leader
4th Hokage



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeTue Jul 07, 2009 3:18 am

Man, U gotta get rep+ for this Surprised
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TENEKES
Young one
Young one
TENEKES



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeWed Jul 08, 2009 6:29 am

agreed you must become affraid affraid FAMOUS affraid affraid
XD
L l li-ke MJ or something...

Very Happy Very Happy Very Happy anyway a reward would be good....
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Yamato

Emperor of Sinhalena
Emperor of Sinhalena
Yamato



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeWed Jul 08, 2009 8:27 am

thx. any sugestion for next chapter?
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TENEKES
Young one
Young one
TENEKES



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeThu Jul 09, 2009 5:02 am

Err...
moves,DMG,items..?
Neutral
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Yamato

Emperor of Sinhalena
Emperor of Sinhalena
Yamato



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeThu Jul 09, 2009 2:27 pm

Yamato's coding tutorial. Chapter 1: How to change controls on a character. Baka10 what the hell is DMG? ok can make a item like flying fire ball or a bottle of arrack Twisted Evil
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naruto hyuuga
DBUD coder
DBUD coder
naruto hyuuga



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeSat Jul 11, 2009 5:01 am

he wants to know how to change the damge of a move

in itr: and itr_end: tags there should be a tag :- injury: xxx (change xxx to how much damage you want it to do)
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Yamato

Emperor of Sinhalena
Emperor of Sinhalena
Yamato



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeSat Jul 11, 2009 5:47 am

owww ok then say it so i can understand it.
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Shinokin
DBUD Leader
DBUD Leader
Shinokin



Yamato's coding tutorial. Chapter 1: How to change controls on a character. Empty
PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitimeSun Jul 12, 2009 5:21 am

i really understand this tutorial thnxx naruto hyuuga u gonna make a tutorial ? tongue
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PostSubject: Re: Yamato's coding tutorial. Chapter 1: How to change controls on a character.   Yamato's coding tutorial. Chapter 1: How to change controls on a character. I_icon_minitime

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